Ragnarok is a turn based strategy game made by a second year team at the NHTV.
In this project I worked on modeling, set dressing tools, level building tools & in-engine VFX.
The first iteration of building tools was intended as a fully fledged building generator, creating buildings based on a seed.
With the second version it was decided that the tool would be used to only generate shapes which could later be used as a base mesh.
Environments Made by Kaj de Jong and Martijn Petersen